Match 9045225240
Average rank Immortal · 10 of 10 players show a rank
Performance
Against recent games on Underlord, from OpenDota.
Parsed replay
Where wards went down, and deaths during team fights (the replay only records positions for those). Schematic map; positions come from OpenDota.
Momentum
Final: Radiant +9.9k
| Minute | Radiant gold advantage |
|---|---|
| 0 | 0 |
| 1 | -106 |
| 2 | 416 |
| 3 | 243 |
| 4 | 124 |
| 5 | 326 |
| 6 | 307 |
| 7 | 641 |
| 8 | 900 |
| 9 | 2,526 |
| 10 | 2,757 |
| 11 | 4,085 |
| 12 | 3,875 |
| 13 | 4,338 |
| 14 | 4,957 |
| 15 | 5,274 |
| 16 | 4,713 |
| 17 | 5,554 |
| 18 | 4,153 |
| 19 | 3,895 |
| 20 | 4,583 |
| 21 | 3,966 |
| 22 | 3,572 |
| 23 | 3,394 |
| 24 | 3,548 |
| 25 | 3,742 |
| 26 | 4,110 |
| 27 | 4,185 |
| 28 | 3,559 |
| 29 | 3,773 |
| 30 | 2,790 |
| 31 | 3,451 |
| 32 | 3,484 |
| 33 | 5,225 |
| 34 | 7,023 |
| 35 | 6,537 |
| 36 | 8,208 |
| 37 | 9,882 |
Data from OpenDota, fetched . Players marked P1, P2… queued together as a party. Players who keep their profile anonymous stay anonymous here.
Strongest: last hits per minute, better than 95% of Underlord games. Room to improve: hero damage per minute, better than 16%.
The line marks the middle: half of Underlord games do better, half worse. Per-minute stats depend on role and game length, so compare like with like.
Replay
| Lane | Last hits | Denies | Gold earned |
|---|---|---|---|
| 36 | 7 | 2,926 | |
| 61 | 19 | 4,163 |
| Player | K / D / A | LH / DN | GPM / XPM | Net worth | Hero dmg | Tower dmg | Healing | Items |
|---|---|---|---|---|---|---|---|---|
| 14 / 0 / 11 | 320 / 8 | 647 / 931 | 23.2k | 29.3k | 194 | 0 | ||
MinotaurP1 | 6 / 4 / 11 | 353 / 8 | 646 / 640 | 23.4k | 15.1k | 1,037 | 0 | |
залетныйP1 | 1 / 6 / 12 | 22 / 4 | 265 / 380 | 9,824 | 10.3k | 0 | 2 | |
| 6 / 2 / 5 | 559 / 21 | 846 / 682 | 30.5k | 14.8k | 12.9k | 0 | ||
| 1 / 5 / 10 | 35 / 4 | 277 / 444 | 9,467 | 4,329 | 0 | 14.8k |
| Player | K / D / A | LH / DN | GPM / XPM | Net worth | Hero dmg | Tower dmg | Healing | Items |
|---|---|---|---|---|---|---|---|---|
| 2 / 9 / 9 | 29 / 0 | 269 / 304 | 9,225 | 3,193 | 0 | 0 | ||
| 2 / 5 / 10 | 30 / 1 | 283 / 326 | 8,582 | 11.4k | 0 | 7,799 | ||
| 6 / 3 / 3 | 451 / 10 | 684 / 745 | 25.3k | 14.9k | 2,212 | 0 | ||
seyuhP2 | 4 / 7 / 11 | 305 / 6 | 548 / 660 | 17.4k | 16.8k | 0 | 0 | |
OKP2 | 3 / 4 / 7 | 284 / 14 | 568 / 670 | 20.0k | 14.2k | 0 | 0 |
The draft favours Dire (52%). Radiant won despite the draft.
Radiant: B 63/100
Dire: C 50/100
Estimated from the draft alone, with the same data and report card as the draft trainer. It picked the winner 57% of the time on recent high-rank games it hadn't seen, so treat it as a read, not a prediction.