Match 9050581914
Average rank Immortal · 10 of 10 players show a rank
Performance
Against recent games on Spirit Breaker, from OpenDota.
Parsed replay
Where wards went down, and deaths during team fights (the replay only records positions for those). Schematic map; positions come from OpenDota.
Momentum
Final: Dire +28k
| Minute | Radiant gold advantage |
|---|---|
| 0 | -388 |
| 1 | -37 |
| 2 | 385 |
| 3 | -50 |
| 4 | -279 |
| 5 | -802 |
| 6 | -1,608 |
| 7 | -1,712 |
| 8 | -2,336 |
| 9 | -3,524 |
| 10 | -4,264 |
| 11 | -4,901 |
| 12 | -5,112 |
| 13 | -3,312 |
| 14 | -4,330 |
| 15 | -6,348 |
| 16 | -6,970 |
| 17 | -6,495 |
| 18 | -7,999 |
| 19 | -7,030 |
| 20 | -8,302 |
| 21 | -10,972 |
| 22 | -11,782 |
| 23 | -13,311 |
| 24 | -16,061 |
| 25 | -18,680 |
| 26 | -19,030 |
| 27 | -22,210 |
| 28 | -27,604 |
Data from OpenDota, fetched . Players marked P1, P2… queued together as a party. Players who keep their profile anonymous stay anonymous here.
Strongest: healing per minute, better than 89% of Spirit Breaker games. Room to improve: hero damage per minute, better than 2%.
The line marks the middle: half of Spirit Breaker games do better, half worse. Per-minute stats depend on role and game length, so compare like with like.
Replay
| Lane | Last hits | Denies | Gold earned |
|---|---|---|---|
| 4 | 1 | 1,891 | |
| 52 | 11 | 4,122 | |
| 14 | 4 | 2,089 |
| Player | K / D / A | LH / DN | GPM / XPM | Net worth | Hero dmg | Tower dmg | Healing | Items |
|---|---|---|---|---|---|---|---|---|
| 4 / 7 / 2 | 141 / 9 | 359 / 457 | 9,312 | 10.9k | 0 | 0 | ||
| 6 / 11 / 3 | 34 / 2 | 289 / 306 | 7,206 | 5,812 | 0 | 237 | ||
| 2 / 9 / 5 | 409 / 10 | 643 / 684 | 17.7k | 16.5k | 2,090 | 0 | ||
| 2 / 6 / 7 | 167 / 19 | 378 / 415 | 10.2k | 14.1k | 0 | 0 | ||
| 0 / 10 / 5 | 42 / 0 | 220 / 253 | 4,614 | 7,495 | 0 | 0 |
| Player | K / D / A | LH / DN | GPM / XPM | Net worth | Hero dmg | Tower dmg | Healing | Items |
|---|---|---|---|---|---|---|---|---|
| 3 / 1 / 9 | 343 / 16 | 715 / 800 | 20.3k | 14.0k | 17.3k | 0 | ||
| 7 / 3 / 18 | 194 / 4 | 585 / 609 | 15.7k | 19.3k | 9,054 | 0 | ||
| 17 / 3 / 12 | 222 / 10 | 701 / 823 | 19.5k | 21.3k | 2,515 | 0 | ||
| 2 / 6 / 16 | 43 / 4 | 331 / 420 | 8,366 | 12.5k | 761 | 75 | ||
| 13 / 1 / 19 | 87 / 3 | 518 / 771 | 13.3k | 18.9k | 1,095 | 194 |
The draft favours Dire (62%). Dire won, as the draft suggested.
Radiant: C 59/100
Dire: A 76/100
Estimated from the draft alone, with the same data and report card as the draft trainer. It picked the winner 57% of the time on recent high-rank games it hadn't seen, so treat it as a read, not a prediction.